[원서] Shalini Govil-Pai - Principles of Computer Graphics [Using OpenGL…
페이지 정보
작성일 20-03-12 11:55본문
Download : Shalini Govil Pai Principles of Computer Graphics [Using OpenGL and Maya Springer (2005).pdf
癤
Contents
Preface vii
Section 1 1 1 From Pixels to Shapes 3 1.1 Complex Display Systems 4 1.2 Game Buffers 6 1.3 Coordinate Systems: How to identify pixel points
癤
Contents
Preface vii
Section 1 1 1 From Pixels to Shapes 3 1.1 Complex Display Systems 4 1.2 Game Buffers …(생략(省略))
Download : Shalini Govil Pai Principles of Computer Graphics [Using OpenGL and Maya Springer (2005).pdf( 98 )
_pdf_01.gif)
_pdf_02.gif)
_pdf_03.gif)
_pdf_04.gif)
_pdf_05.gif)
_pdf_06.gif)
솔루션/컴퓨터
[원서] Shalini Govil-Pai - Principles of Computer Graphics [Using OpenGL and Maya-Springer (2005) , [원서] Shalini Govil-Pai - Principles of Computer Graphics [Using OpenGL and Maya-Springer (2005)컴퓨터솔루션 , 솔루션
솔루션,컴퓨터,솔루션
순서
설명
[원서] Shalini Govil-Pai - Principles of Computer Graphics [Using OpenGL and Maya-Springer (2005)
[원서] Shalini Govil-Pai - Principles of Computer Graphics [Using OpenGL and Maya-Springer (2005)
다.